Archives of Nethys

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Corruptions | Curses | Diseases | Drugs | Poisons


Poisons

Source Starfinder Core Rulebook pg. 232
Poisons are normally weaponized by loading a single dose into a weapon with the injection special property, such as an injection glove or needler pistol. It’s also possible to add a dose of poison to a melee weapon that deals piercing or slashing damage, though this takes a standard action and requires the poison to be in a vial that’s already in hand.

For full details on poisons, click here.

Hydrofluoric Acid

Source Character Operations Manual pg. 127
Level 14; Price 10,500
Type poison (contact); Save Fortitude DC 20
Track Constitution; Onset 1 minute; Frequency 1/round for 6 rounds
Effect Bodies of victims that reach the dead state dissolve completely unless the acid is neutralized within 1 minute with a successful DC 30 Heal check or Physical Science check.
Cure 2 consecutive saves